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All cities in papers please game
All cities in papers please game










all cities in papers please game

Broadens the tactical application of attrition wars by allowing aggressors to effectively cripple a target in a protracted war (reducing the overall production limit by disabling military infrastructure)Ģ. a nation with 8 cities has one get destroyed, it costs 20% of ~12m to rebuild, totalling ~2.4m). Players who have their cities destroyed have to "rebuild" them at a cost of, like, 20% of their most recent city's cost (e.g. (and maybe all improvements destroyed too. I was mulling this idea around for a while, and after seeing Alex's post about a somewhat similar mechanic (at least in its intention), I decided to propose the idea: When bombing/nuking/whatever-ing a city down to 0 infrastructure, that city is "destroyed", and is effectively disabled in terms of production, score, etc.












All cities in papers please game